Hey there heroes!
The holiday season is quickly approaching, so hopefully that means good food, good family time, and good gaming! For those who haven’t checked out Eiyuden Chronicle: Rising, now could be a great opportunity to do so!
Now, let’s discuss some quick logistics!
We’re going to be reaching out to premium backers throughout November with regards to their special rewards. It’s taken a while, but we’ve put the right processes in place and development has reached a point where we can start putting the wheels in motion. Thank you so much for your patience!
Home: The League of Nations
Favorite Drink: Herbal tea
A middle-aged divorcé who manages the theater.
Not much fazes him anymore, but every now and then he’ll discover some new play and gab about it with the passion of someone younger.
In the past, Clarke put so much energy into his theater troupe that his wife left him.
It was a difficult time.
At the theater, he always wears a suit and coat.
He’s careful about how he presents himself, in keeping with the sense of wonder and imagination he wants to project on stage.
“The stage is my life, and I live for the stage. Ladies and gentlemen: tonight, for your enjoyment, I present this fleeting dream. Let the show begin!”
Character Common: Kawano
Clark is a man who loves the theater, but he is a presenter and an organizer, not the showman himself. I wanted to give the impression that he was always considering his next scene…so I gave him a slight look of consternation.
The theater in the game is going to have a huge number of variations when it comes to character interactions, so I’m excited to start experimenting with them!
Murayama’s Monthly Development Report
The Theater System
The main town in Eiyuden Chronicle: Hundred Heroes will have a lot of mini-game facilities, one of which being The Theater.
This works by assigning characters roles in your play of choice, and then having them perform to their friends.
Depending on the character, you can enjoy watching them play their roles faithfully, over enthusiastically, fumble their lines, or shorten them on purpose! This variety should be a lot of fun to watch unfold.
Isn’t it exciting to imagine how Nowa, Seign, Marisa and the others will react in their roles?
We want to have a system in Eiyuden Chronicle: Hundred Heroes that lets as many characters as possible have their time in the spotlight. The theater is one such system.
We hope you look forward to seeing how your favorite character performs on stage.
Not only that, but we’re also recording voice lines for the theater and the experience has been filled with enthusiastic performances, laughter and praise.
This dialogue contains some 15,000 lines of text, which is roughly the amount you would expect to see in a regular game.
A Word from the Team
Hello, Murakami J here.
Now the mayhem of TGS has passed, we are all hands on deck and busy every day.
Thanks to the hard work of our team, we finally have the basic materials for the main characters and backgrounds, so we are pushing ahead with making the remaining materials.
Since much of my day is filled with a lot of meetings and supervision work, I’ve been working on adding material little by little once my regular work is done. I’ve recently been making characters for the hot spring scenes and such.
Simply putting characters into hot springs is tough in Eiyuden Chronicle: Hundred Heroes. One scene alone means X(100 + α) more cuts to make (lol).
To that end, and to avoid panicking down the road, I’m doing my own work whenever I get a chance.
But in doing that, I’m faced with a number of questions.
For example, “Isn’t it weird for this character to wear a hat in the hot spring?” or “They’ll have to tie their long hair up before getting in the water,” are just for starters. What about what they’re wearing under their outfits?
I approached one character after the other, putting together bath time versions for each, and after a while it’s now possible to tell who is who, even in their bare pixel form! How cool is that?
I was actually a little worried.
You see, usually changing the costume, accessories or other distinctive features like a character’s hairstyle on their pixel art is likely to make many of them look the same as one another, especially as there are so many. But that didn’t happen this time. The individuality of each character is pretty clear.
I think this comes down to everyone having unique physiques and physical expressions—something we talked about a few times at Tokyo Game Show.
I thought changing even the quirky hairstyles would be difficult, so I was very happy in a humble way (even though I made them myself…lol).
So, I hope you look forward to the hot springs bringing out a different side to the characters.
Eiyuden Chronicle: Hundred Heroes is filled with a lot of things to enjoy outside of the main storyline, so I’m sure things will only get busier for us going forward.
These elements aren’t just bonus content and each has a meaningful place within the game. We want to proceed without forgetting to focus on even the smallest of details.
Talking about hot springs is making me want to go to one, myself.
It’s becoming the perfect time of year for them.
Come to think of it, how many countries in the world have a hot spring bathing culture?
I should find out.